AI Insights · Timothy · April 2024
Top 5 Dance Games on Android in Panama: Q1 2024
Explore the performance of the top 5 dance games on Android in Panama during Q1 2024, featuring trends in downloads, revenue, and active users.
In the first quarter of 2024, the top 5 dance games on the Android platform in Panama showcased varying trends in downloads, revenue, and active users. Here’s a detailed look at their performance based on Sensor Tower data.
Just Dance Now from Ubisoft Entertainment saw a fluctuating revenue pattern, peaking at approximately $82 in the final week of January. Downloads spiked mid-January with 488 downloads in the week of January 15, but experienced a decline towards the end of the quarter, with only 28 downloads in the last week of March. Active users also followed a similar trend, starting strong with 643 users in mid-January but decreasing to 111 by the end of March.
Cheerleader Run 3D from Supersonic Studios LTD had a steady increase in downloads, peaking at 96 downloads in the last week of March. Active users showed a positive trend as well, growing from 119 users at the start of January to 163 users by the end of the quarter. However, there was no revenue reported for this game during the entire quarter.
Ice Skating Ballerina Life by Coco Play By TabTale had modest download numbers, with a peak of 41 downloads in the last week of January. Active users saw a slight decline from 63 at the beginning of January to 37 by the end of March. Similar to Cheerleader Run 3D, no revenue was reported for this game throughout the quarter.
Dance Clash: Ballet vs Hip Hop, also from Coco Play By TabTale, experienced its highest download numbers in mid-February with 44 downloads. Active users remained relatively stable, starting at 302 users in mid-January and ending with 262 users by the end of March. No revenue was reported for this game during the quarter.
Pole Star by CrazyLabs LTD had the lowest download numbers among the top 5, peaking at 43 downloads in mid-January and dropping to 7 downloads by the end of March. Active users followed a similar trend, starting at 83 users in mid-January and decreasing to 21 users by mid-March. There was no revenue reported for this game during the quarter.
For more detailed insights and data on these apps, visit Sensor Tower.